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Wednesday, August 18, 2010

Spore Glory

More beautiful Spore in-game art to inspire our readers (and maybe ourselves, too) to play more Spore. One of my favorite parts of the "Space" phase of the game is playing with the Earth-like terraforming tools. At first I thought (perhaps like you) that it would be a waste of time, but it really is fun and addictive. Filling your spaceship hold with your favorite plants and animals collected over the galaxy and then populating empty planets may seem pointless, and perhaps it is, for what do you have to gain? Nothing much really, other than a completely satisfying (if unexplainable) sense of self-satisfaction. Kind of like a work of art.

It was not, however, the terraforming tools that first got me playing Spore. What initially drew me in was the single-celled organism part of the game. I had never seen anything like it, and I really, really, really liked it. The world is beautiful. Some players have complained that this phase of the game has overly simplistic gameplay, and that might even be true *if* (and I stress if) I could ignore all the other awesome things about it -- like how much you can interact with your environment, the diversity of creatures, employing strategy and cunning to defeat your larger foes, the intuitive feel of the game, as well as the overall beauty of the environment. Any way you look at it, playing as a single-celled organism that keeps getting bigger while the world keeps getting smaller is just so cool!

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